Firstly, you have to know how to go about saving those stranded, helpless humans. On top of which, you really do need to have a strategy most times you can’t hope to be successful by firing wildly in every direction. Sometimes, that feels absolutely necessary because the situation can often become overly frantic. The cool part is that despite the seemingly relentless nature of the gameplay, because of the looping map, you can move away to take a break. There are all sorts of dangers, including floating laser cannons that get in your way, and a particularly annoying foe that actually breaks into smaller versions of the original ship when struck. Furthermore, while you didn’t have much of an arsenal in Defender, you’re well equipped to deal with the assault headed your way in each challenging stage. For instance, the entire game is set within this rotating cylinder of sorts, so it’s a rotating, looping 2D environment that is endlessly changing. This is the basic premise of Housemarque’s ultra-fancy creation, but there are a whole lot of new ideas and mechanics involved. It was a side-scrolling shooter that let you move left and right in an effort to rescue stranded humans. If you’re old enough, you remember a game called Defender. From a graphics and sound standpoint, Resogun is extremely well produced it’s a great example of shining, brilliant simplicity, and it’s plenty stable as well. But it’s great that when you do succeed, the score is right there to reward you with a satisfying set of special effects. It can be hard to gauge the variety of the soundtrack, though, just because you’re always so intent on survival. It’s crisp, rousing and it certainly fits the psychedelic visual insanity. Behind the gorgeous destructible environments that always demand your greedy eye’s attention, there’s the stirring audio. You won't be able to look away.Īnd when I say senses, I’m speaking of hearing as well as seeing. The effects are just spectacular and provided you’re not prone to seizures or headaches, this is a graphical display that’s an absolute feast for the senses. They’re not really even using the entire screen and yet, you’re constantly entranced by the maelstrom of perfectly orchestrated visuals. It’s actually amazing just how well the developer implements such a wide variety of designs and animations. While we don’t get fantastic character models and an ultra-realistic environment that reminds us of the world outside our doors, we do get a beautiful, colorful harmony. But don’t make the mistake of thinking that Housemarque’s latest feels old or dated. No, the term “shooter” in those days didn’t involve a dude with a gun it pertained to a side-scrolling (vertical or horizontal) game in which a spaceship of some kind shoots anything that comes in its direction. In short, it’s the type of game that will appeal to those who remember the classic arcade shoot-‘em-ups of a time long gone. It’s effectively addictive, surprisingly imaginative at times, and hugely challenging. Resogun is a vibrant, chaotic maelstrom of polished goodness.
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